Unity Sprite JSON compatible with Sprite Editor import.
home.productHero.title
home.productHero.subtitle
home.productHero.cardTitle
home.productHero.cardSubtitle
home.aiStudio.title
home.aiStudio.subtitle
home.aiStudio.ctahome.aiStudio.canvas.title
home.aiStudio.canvas.description
home.aiStudio.agent.title
home.aiStudio.agent.description
home.aiStudio.multimodal.title
home.aiStudio.multimodal.description
home.aiStudio.lineage.title
home.aiStudio.lineage.description
AI Studio
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home.aiStudio.nodeOne
home.aiStudio.nodeReady
home.aiStudio.nodeTwo
home.aiStudio.nodeWorking
home.aiStudio.agentTitle
home.aiStudio.agentDescription
home.capabilities.eyebrow
home.capabilities.title
home.capabilities.subtitle
home.capabilities.spriteCutter.title
home.capabilities.spriteCutter.description
02home.capabilities.characterProcessing.title
home.capabilities.characterProcessing.description
03home.capabilities.characterEffects.title
home.capabilities.characterEffects.description
home.capabilities.spritePacker.title
home.capabilities.spritePacker.description
05home.capabilities.compressor.title
home.capabilities.compressor.description
06home.capabilities.psdExporter.title
home.capabilities.psdExporter.description
07home.capabilities.smartMatting.title
home.capabilities.smartMatting.description
08home.capabilities.sfxGenerator.title
home.capabilities.sfxGenerator.description
home.showcase.title
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AI Sprite Cutter
AI sprite cutter with smart region detection, PNG/ZIP export, and handoff to the texture packer.
tool.card.audienceIndie devs, 2D artists, prototype teams
tool.card.scenarios
- Character frame splitting
- UI icon batch export
- White-background smart slicing
Smart Sprite Sheet Packer
Lightweight online sprite sheet packing—smart layout plus Unity/Cocos/Godot JSON for 2D indie pipelines.
tool.card.audienceUnity, Cocos, Godot 2D developers
tool.card.scenarios
- Animation sheet merge
- UI atlas packing
- Reduce draw calls

Smart Compression Tool
Smart local image and game audio compression with quality-aware selection, previews, and batch ZIP export.
tool.card.audienceIndie developers, 2D artists, game audio designers
tool.card.scenarios
- Texture package optimization
- Game SFX compression
- Local batch export

Video Frame Sequence Workbench
A video workbench for character frame animation processing, loop detection, cutout refinement, PNG sequence, GIF, and sprite sheet export.
tool.card.audience2D game developers, animators, character artists
tool.card.scenarios
- Video to frame animation
- Loop group detection
- Character cutout refinement

Smart Character Studio
A visual character authoring workbench for animation timelines, equipment, VFX, trails, collisions, and engine-ready runtime packages.
tool.card.audience2D game developers, technical artists, character animators
tool.card.scenarios
- Character action authoring
- Equipment and VFX tracks
- Runtime package delivery

Super Smart Cutout
Browser-side smart cutout for game art, with transparent PNG, alpha mask, background preview, and edge cleanup for sprites and UI assets.
tool.card.audience2D artists, UI artists, indie game developers
tool.card.scenarios
- Sprite background cleanup
- VFX alpha preparation
- Icon cutout
home.workflow.title
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- 1

Upload assets
Drop character videos, PNG sequences, images, or choose SFX presets—no sign-up required to start AI-assisted processing.
- 2

Smart processing
Frame extraction, smart cutout, atlas packing, or parametric SFX—less repetitive manual work.
- 3

Export to engine
Download PNG sequences, transparent assets, ZIP/WAV, or Unity/Cocos/Godot JSON—fits common import flows.
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home.scenarios.subtitle

Character video to frame animation
Extract frames from character clips, detect loop groups, refine cutout edges, and export animation packages.

Smart cutout for game art
Clean flat or near-flat backgrounds from sprites, VFX, icons, and UI art while preserving alpha edges.
AI sprite cutting
Smart analysis of white-background character art helps slice frames and export PNG sequences faster.
Smart sprite packing
Merge PNGs into atlases with engine JSON—a lightweight online sprite sheet packing option.

AI game SFX
Pixel, coin, jump, and UI sounds for jams and prototypes.

Prototype speed
Cross-platform, no install—open the browser and process assets immediately.
home.engines.title
home.engines.subtitle
Cocos atlas JSON for 2D animation and UI batches.
Godot 2D atlas coordinate JSON to skip manual layout.
home.benefits.title
home.benefits.subtitle
AI-assisted detection
Find slice regions faster with smart image analysis.
Indie-friendly workflow
Built for Unity, Cocos, and Godot 2D pipelines.
Higher asset throughput
Cutting, packing, and export in one online workspace.
Lightweight UX
Upload assets and start—minimal learning curve.
Growing toolkit
More AI tools for indie developers are on the roadmap.
home.testimonials.title
home.testimonials.subtitle
「Game Jam scenario | Prepare placeholder assets quickly with less tool setup so you can focus on gameplay validation.」
「Sprite export scenario | Unity JSON from the packer fits common import flows and cuts manual layout time.」
「Solo dev scenario | Covers cutting, packing, and SFX—well suited to one-person projects moving fast.」
