Tooliva Game AI · Game creation workspace

Let AI handle assets. Keep your time for the game.

From ideas, characters, and scenes to animation, sound, and engine-ready delivery—produce game assets in one workspace.

AI creation and orchestration
Character and animation assets
Engine-ready delivery
Tooliva Game AI · creation workspaceOnline

Asset production in progress

From idea to usable resource

AI Studio · Core product

An intelligent infinite canvas for game asset production

Organize ideas, assets, tasks, and versions on one freeform canvas while an intelligent Agent helps move production from concept to delivery.

Enter AI Studio

Intelligent infinite canvas

Arrange nodes, references, and creative results freely.

Agent collaboration

Understand context and help plan, execute, and track work.

Multimodal expansion

Built to expand across images, video, 3D, and character animation.

Asset lineage

Preserve sources, versions, tasks, and derivative relationships.

AI Studio

Intelligent game asset production workspace

Workspace online

Creation node

Context ready

Production task

Orchestrating

Studio Agent

Understands the canvas and advances the next step

Continue

Core AI tools

Start with frame animation, smart cutout, cutting, packing, or SFX—built for 2D indie pipelines.

AI Sprite Cutter

AI sprite cutter with smart region detection, PNG/ZIP export, and handoff to the texture packer.

Audience:Indie devs, 2D artists, prototype teams

Use cases

  • Character frame splitting
  • UI icon batch export
  • White-background smart slicing
PNGJPGZIP batch export
AvailableUse now →

Smart Sprite Sheet Packer

Lightweight online sprite sheet packing—smart layout plus Unity/Cocos/Godot JSON for 2D indie pipelines.

Audience:Unity, Cocos, Godot 2D developers

Use cases

  • Animation sheet merge
  • UI atlas packing
  • Reduce draw calls
PNG atlasUnity JSONCocos JSONGodot JSONZIP
AvailableUse now →

Smart Compression Tool

Smart local image and game audio compression with quality-aware selection, previews, and batch ZIP export.

Audience:Indie developers, 2D artists, game audio designers

Use cases

  • Texture package optimization
  • Game SFX compression
  • Local batch export
PNGJPGWebPAVIFMP3WAVZIP
AvailableUse now →

Video Frame Sequence Workbench

A video workbench for character frame animation processing, loop detection, cutout refinement, PNG sequence, GIF, and sprite sheet export.

Audience:2D game developers, animators, character artists

Use cases

  • Video to frame animation
  • Loop group detection
  • Character cutout refinement
MP4/WebM/MOV inputPNG sequenceGIFSprite SheetJSON/plistZIP
AvailableUse now →

Smart Character Studio

A visual character authoring workbench for animation timelines, equipment, VFX, trails, collisions, and engine-ready runtime packages.

Audience:2D game developers, technical artists, character animators

Use cases

  • Character action authoring
  • Equipment and VFX tracks
  • Runtime package delivery
PNG sequencesSprite SheetCharacter BundleRuntime ZIP
AvailableUse now →

Super Smart Cutout

Browser-side smart cutout for game art, with transparent PNG, alpha mask, background preview, and edge cleanup for sprites and UI assets.

Audience:2D artists, UI artists, indie game developers

Use cases

  • Sprite background cleanup
  • VFX alpha preparation
  • Icon cutout
PNGJPGWEBP inputTransparent PNGAlpha mask PNG
AvailableUse now →

Three-step asset workflow

Upload, process with AI, and export to your engine—all in the browser.

  1. 1

    Upload assets

    Drop character videos, PNG sequences, images, or choose SFX presets—no sign-up required to start AI-assisted processing.

  2. 2

    Smart processing

    Frame extraction, smart cutout, atlas packing, or parametric SFX—less repetitive manual work.

  3. 3

    Export to engine

    Download PNG sequences, transparent assets, ZIP/WAV, or Unity/Cocos/Godot JSON—fits common import flows.

Engine-ready exports

Unity, Cocos Creator, and Godot JSON for common 2D workflows.

Unity

Unity Sprite JSON compatible with Sprite Editor import.

Cocos Creator

Cocos atlas JSON for 2D animation and UI batches.

Godot

Godot 2D atlas coordinate JSON to skip manual layout.

Why teams choose us

Less manual work, more time for gameplay and content.

AI-assisted detection

Find slice regions faster with smart image analysis.

Indie-friendly workflow

Built for Unity, Cocos, and Godot 2D pipelines.

Higher asset throughput

Cutting, packing, and export in one online workspace.

Lightweight UX

Upload assets and start—minimal learning curve.

Growing toolkit

More AI tools for indie developers are on the roadmap.

Developer feedback

Typical feedback from different dev scenarios.

「Game Jam scenario | Prepare placeholder assets quickly with less tool setup so you can focus on gameplay validation.」

Game Jam scenario

Rapid prototype prep

「Sprite export scenario | Unity JSON from the packer fits common import flows and cuts manual layout time.」

Sprite export scenario

Engine-ready atlases

「Solo dev scenario | Covers cutting, packing, and SFX—well suited to one-person projects moving fast.」

Solo dev scenario

One-person 2D projects

FAQ

All core AI tools are free to try. The free tier covers daily indie workflows; Pro and Lifetime unlock batch processing and saved projects.

Start with AI game tools

Try smart character processing, smart cutout, sprite cutting, sheet packing, and SFX free—built for your next indie game.